What is next?
The next step to improve or projects in Blender is applying materials and
textures to the objects. Using materials, we can give a visual context to
3D models and greatly increase a scene's realism. In Blender, you will
find several controls that will allow you to create realistic materials.
You will learn how to apply and manage materials for rendering in the
next chapter. We will learn how to use textures that work in both Eevee
and Cycles.
From simple materials that use a standard shader, we jump straight to
PBR materials that use a mix from multiple textures to create realistic
surfaces. You will learn all the tools required to start making materials for
your projects.